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Wario and Waluigi went to work and as you probably have heard somewhere, they went missing. They never came back from work and they never come out of the factory...

Wario is the titular antagonist of the Five Nights at Wario's, and the most recurring character. Originally running a fast food factory with his friend, Waluigi, they were killed one night at work and came back as vengeful spirits, along with Mario, Luigi, and Peach, now haunting the player who they believe is responsible for their deaths.

Physical Appearance[]

Wario essentially looks like the character from the Super Mario games with a few differences. His eyes are whited out, he has two sets of teeth, and a few of said teeth are missing. Oddly, they appear intact when he's staring in the Freezing Room, during his jumpscare, in the game over screen, and a few minor rooms.

In the second game, he now has some blood dripping from his mouth like Waluigi, and he no longer has some missing teeth, and is second set of teeth is absent as well, except in his jumpscare, where they are present.

In the third game, Wario has massively changed. His head is a skull, with his face being grey due to the skull-like features. His eyes are black with glowing purple pupils, and his clothes haven't changed. His right arm seems to be a bone but his left arm has skin and shows no bone at all. This is also present in the original Dry Wario model.

In Origins, Wario now wears a fancy black suit with a yellow tie, also wearing a black top hat with a white stripe on it.

In the fourth game, Wario is now back to his appearance in the first game, only difference is that the cracks on his body are gone and all of his teeth are intact.

In the finale base game, Wario appears in cutscenes where he has a similiar appearance like he did in FNaW4, except that his clothes and hair are more saturated in color.

In the Director's Cut, Wario is back to appearance from the first game, with cuts on his face, and missing teeth. Only thing is that he doesn't have the second pair of teeth. His body is also now covered in dust.

History[]

Wario being the main antagonist in Five Nights at Wario's, becomes active at Night 1.

Behavior[]

He starts in Entrance 1, then goes through the Storage, the Freezing Room, and the Office Exit, before attempting to go into The Office. Upon seeing him outside the door, the player must immediately shut it, otherwise, he'll jam the door and the lights and eventually kill them. If he jams the lights and the door, he'll jumpscare the player whether they pull up the monitor or not. Wario also kills the player upon running out of power.

Wario returns in Five Nights at Wario's 2 as the titular enemy. He becomes active at Night 1.

Behavior[]

He goes through the Entry Staircase, Conference Room, Studio, and Office Entry, before attempting to go into The Office. Upon appearing in there the player must enter the Backroom and make no noise (which means no charging the power generator) failing to do these steps will likely result in a quick death, causing a game over.

In Classic Mode, his path remains the same, except the way you have to defend yourself from him is the same as the first game.

Wario. returns in Five Nights at Wario's 3 as the titular and most recurring enemy. He makes his first appearance at Night 1 as the only enemy.

Behavior[]

Night 1[]

Wario starts in the Bedroom. He moves through the Hallway, the Living Room 2 and the Kitchen, before standing on the left side of the player's current location. To fend him off, the player must look to the right and not use the camera. If his reflection appears on the mirror above the fireplace, the player must lift up the Monitor and wait for the heartbeat to disappear.

Night 2[]

Kitchen[]

Wario starts in the Laundry. He moves through the Living Room, before entering the Kitchen. To fend him off, the player must add fuel only when he's alongside them in the room. If the player adds fuel too early, he will rush up to the Kitchen and instantly jumpscare the player.

Night 3[]

Living Room 2[]

Wario starts in the Living Room 3. He then goes to the bottom of the Staircase, before entering the left side of the player's current location. To fend him off — same strategy as in Night 1 — the player must look to the right and not use the camera.

Staircase[]

Wario starts in the Bathroom. He then enters Living Room 2, standing right in front of the camera field. The player must look at him until he leaves. Not watching him long enough, or at all, will result in him running through the door and up the stairs, attacking the player.

Bedroom 2[]

Wario starts in the Kitchen. He moves through Living Room 2 and the Hallway, before reaching the player's current location, a point in which he will inevitably attack the player. To prevent him from reaching the door, the player must find him on the camera he is currently seen, and tap him as much as possible, making a Static Noise. Doing so will send him back to a previous room until he gets off the map.

Night 4[]

Playroom[]

Wario starts in the Bathroom. He moves through Living Room 2, the Kitchen and the Hallway, before reaching the player's current location. He will only enter the room if one of the music boxes is wound all the way down. To keep him away, the player should watch the meter below the "Wind Up Music Box".

Night 5[]

In the Cellar, Wario will sometimes appear on the left side of the room. To fend him off, the player must simply look to the right.

Wario (also known as Wario Spirit) makes his fourth appearance in Five Nights at Wario's: Origins as the main enemy of the 1988 Mode. He is said to be from the future. He becomes active at Night 2, where he is the only active enemy.

Behavior[]

Wario has two possible paths: his fastest path has him come from the Backdoor, then go to the Attic and then to the Lounge. His second path involves him coming from the Backdoor, then going to the Storage, before going to the Office and the Kitchen. He will then head to the Lounge. In order to avoid him, the player will need to take a mushroom found in the Storage to turn invisible. He will kill the player if their safety goes down to zero.

Wario makes his fifth appearance in Five Nights at Wario's 4. He becomes active at Night 1.

Behavior[]

Wario will slowly invade each channel. When he invades the channel enough, he will appear in it. Having the television off or being on the radio, will allow him to invade all channels at once. In order to fend him off, the player must turn off the brightness for a while. If Wario completely invades a viewed channel, or if the television is being turned off, he will attack and kill the player.

He has small inclusion in 2 different remote skins: Wario Remote, a purple remote with a yellow W and a moustache earned through the shop, and the Naked Wario Remote, a default remote with Wario in his boxer shorts earned by completing the True Boss Fight.

Wario returns and makes his 6th and final appearance in Five Shows at Wario's in The Factory game mode on both Standard and Classic Modes. He can appear in the following rooms in Standard Mode: Office, Office Exit, Bathrooms, Entrance 2, and Cellar. He has revamped poses in Five Nights at Wario's 1 during the Cellar area for the Office Exit and the Machinery. He also appears in the Entity 01 Boss Fight and is the protagonist in The Overworld section. He also appears in the Final Show and Colosseum of the First. He also has a plushie of himself that can be seen and unlocked via achievements.

Behavior[]

The Factory[]

Office[]

Wario starts off in Entrance 2, he will then move to the Corridor, then to the Control Room, and to the right window. He will not disable the lights and doors system and button, instead, he will just jumpscare you after a certain amount of time he has been in the window. This is the same way in Classic Mode.

Office Exit[]

Wario starts off in Entrance 1 before moving his way into the Storage and then to the Freezing Room, closing the door will not let him attack you, he will just look at the window and move back. Failing to close the door in time and you will get jump scared by Wario.

Bathrooms[]

Wario starts off in Entrance 2 before making his way to the Cellar, to the Machinery, and to your room. He can be scanned and detected to track him. Upon flashing him, he will be sent back to Entrance 2. Failing to do so will result in death.

Entrance 2[]

Wario starts off in the Corridor area before moving between your room and Corridor, after a bit, he will rush in, you must flash him to send him back. He cannot be seen when the lights are off. Failing to flash him will result in you dying.

Cellar[]

Wario starts off in the Office Exit on the FNaW 1 application. He will move to the Bathrooms, and then to the Machinery area, and then to your room around the corner. Once he is in your room, you must send an electrical shock to his location. Failing to do so will get you killed to Wario.

Final Show[]

Whenever you are on the Final Show or Colosseum of the First, you can select Wario as a starter character. He has low speed, medium jump strength, speed acceleration, and shot range, and high damage and slippery control. He has 1 positive special attribute: Longer frames of invincibility after taking damage. You can switch skins to, possibly, WwwWario's OC.

Entity 01 Boss Fight[]

You play as Wario in all sections in the boss fight. You start off as a yellow heart on the 1st section, 3rd section and the entire 2nd phase. You are similar to Wario in Final Show but with pupils this time. You must use a 'charge' to defeat Entity 01 in the 1st and 3rd sections along with the 2nd phase by hovering the heart over the Charge button to fire an electrical shock from the components. On the 2nd section of phase 1, you must fire Spirit Balls into Entity 01 to damage him.

The Overworld[]

In The Overworld cutscene, he sees a bright light of a time rift portal, upon him touching it, he gets sent into another dimension possibly known as a paradise that Entity 01 is referring too. There are multiple areas and locations, most notedly, the house with a bunch of sitting, T-posing Warios some have pieces of body missing such as the head and lips, the house with a glowing light, clicking on it will show a bunch of hallucinations of many different things, and a house with a closed door, which belongs to Entity 00, upon knocking on the said closed door. It cuts to black and many images appear of the same door and house. Upon getting the blue screen, it's the end of The Overworld. It is unknown if Wario made it out.

Five Nights at Wario's[]

  • He does the same thing that Freddy — titular antagonist of Five Nights at Freddy's — does if the player runs out of power; Wario's face will flicker in the left doorway, all the while a slowed-down Toreador March tune plays. After about twenty seconds, Wario will immediately attack the player. Unlike in Five Nights at Freddy's, there is no pause between the song and the attack, so there is little hope of holding out to 6 AM before Wario kills the player.
  • He appears to have pupils, however, they're so light that they can only be seen when staring into the Freezing Room camera. His left pupil (from his point of view) appears to be larger than his right, which is cross-eyed.
  • Wario seems to change in appearance. While in some rooms Wario has some missing teeth, in some other places they're intact. He also seems to turn big when he's hiding in the Storage.
    • Wario can be seen with two missing teeth and with two rows of teeth when he's in Office Exit.
  • His jumpscare consists of him "jumping" towards the player, mouth wide open, arms at his side until the screen cuts to static. It is reminiscent of his neutral special attack, the Chomp, from the Super Smash Bros. games.
  • Wario has at least one camera position across all of the Five Nights at Wario's games where he is staring directly at the player, with his mouth wide open. He is the only character to have this distinction.
  • Clicking Wario's nose in the game over screen will play a line from Christopher.

Five Nights at Wario's 2[]

  • Wario appears to be capable of turning his head 180 degrees, as seen in the Office Entry on Night 2 and up.
  • This is the only game in the series where Wario has blood coming out of his mouth.

Five Nights at Wario's 3[]

  • Depending on the choices the player makes, Wario will appear in every night.
  • It was revealed in the video explaining the full story, that Wario has his skeletal appearance due to Bowser accidentally burning his skin off.
  • His original model is called "Dry Wario", the only difference between Dry Wario and FNaW3 Wario is that Dry Wario has orange eyes and FNaW3 Wario has purple eyes.
    • The model was later rediscovered in July 27, 2020 by the original creator: ShadowLuigi~NG~.
  • Wario is in the most rooms available in the Standard Mode and Custom Night, being in 7 rooms total.
  • Wario kills you if you are in a 'danger' area and the countdown has reached 0.

Five Nights at Wario's: Origins[]

  • Before version 2.0, if the player clicks Wario's nose on the title screen, he'll say "Hey!"
  • Like Mario and Peach, Wario has a different jumpscare animation in the 2.0 update.
  • His original model is called "Top Hat Wario." You can still download the model on Brawlbox.
  • The reason he has the tophat outfit is most likely because Wario saw his counterpart and copied his look.
  • Wario can be in the most rooms, being in 6 rooms total.

Five Nights at Wario's 4[]

  • Wario seems to have his original model from the first two games. This is explainable by the game taking place in Richard McRoy's nightmare between the first and the second game.
  • Wario is the only one to have a different pose and animation for all 6 channels in Week 1 and Week 2.
    • He's also the only one to have alternate poses, this applies to Channel 1 in Week 1 only.

Five Shows at Wario's[]

  • Wario, unlike the first game, appears on the right in the Office instead of going to the left to attack The Player.
  • Wario is the first to enter the Overworld.

Five Nights at Wario's[]

The sound Wario makes when attacking the player. Each enemy (excluding Wario Man) makes the same noise in the same circumstance.

This sound occurs when Wario is at the Office Exit.

This sound plays when Wario appears at the Door.

This music plays when Wario is outside the door during the power outage. It is a lower pitched version of Freddy Fazbear's Toreador March).

Five Nights at Wario's 2[]

The sound Wario makes when attacking the player. Each enemy (excluding Wario Man) makes the same noise in the same circumstance.
Wario in the Office Entry.

Five Nights at Wario's 3[]

The sound Wario makes when attacking the player. Each enemy makes the same noise in the same circumstance.
Wario in Living Room 2 sitting on the chair on Night 1.
Wario in the Living Room on Night 2.

Five Nights at Wario's: Origins[]

The sound the Wario Spirit makes when attacking he player. Each enemy makes the same noise in the same circumstance.

Five Nights at Wario's[]

Gameplay[]

Demo[]

Others[]

Five Nights at Wario's 2[]

Gameplay[]

Others[]

Five Nights at Wario's 3[]

Gameplay[]

Others[]

Five Nights at Wario's: Origins[]

Gameplay[]

Others[]

Five Nights at Wario's 4[]


Five Shows at Wario's[]

Other[]

Quick Answers

What is Wario's role in Five Nights at Wario's: Origins? toggle section
Wario is the main enemy in the 1988 Mode and becomes active on Night 2. He has two possible paths and the player needs to take a mushroom found in the Storage to turn invisible and avoid him.
Provided by: Fandom
What is Wario's behavior in Five Nights at Wario's 4? toggle section
Wario slowly invades each channel and appears when he invades it enough. The player needs to turn off the brightness to fend him off. If he completely invades a viewed channel or if the television is turned off, he will attack and kill the player.
Provided by: Fandom
Where does Wario appear in Five Shows at Wario's in The Factory game mode? toggle section
Wario can appear in the Office, Office Exit, Bathrooms, Entrance 2, and Cellar in Standard Mode. He also appears in the Entity 01 Boss Fight and is the protagonist in The Overworld section.
Provided by: Fandom
What is Wario's behavior in the game? toggle section
Wario starts off in different locations and moves through various rooms, jumping out to scare the player after a certain amount of time.
Provided by: Fandom
What happens if you fail to close the door in time when Wario is in the Freezing Room? toggle section
If you fail to close the door in time, Wario will jump scare you.
Provided by: Fandom
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