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Yoshi
"It's a Lonely House..."


This article is incomplete, please help the Five Nights at Wario's Fangame Wiki by expanding it.

The Office Doors are a game mechanic in the original Five Nights at Wario's. There are two doors in the office and they are the main form of defense against 4/5 characters in the game. The door on the left of the player is a regular doorway that connects to the Office Exit, Wario and Waluigi attack at the left door. The door on the right of the player is a window and connects to the Control Room. Luigi and Peach attack at the window. The doors themselves are made of metal and are mechanical looking.

Advantages & Disadvantages[]

+ Prevents characters from entering the room when closed.
+ Uses no power when open.
+ Can be used at any time unless the power goes out.
- Uses a fair amount of power when closed.
- Can get jammed if a ghost is at the door for too long.
- Useless when the power runs out.
- Doesn't stop Mario

Tips & Trivia[]

  • Using Doors consumes more power than using the Lights.
  • If you use the light on a closed door, you can still hear the mini jumpscare sound if there's someone behind the door.
  • The max power at the start of each night in this game is 200 instead of the usual 100 that most FNaF fan-games with a power mechanic use.
  • The only character in Five Nights at Wario's that isn't fended off by the office doors is Mario.
  • When the power goes out, Wario will appear at the left door.

FNAW1 Door Gallery[]

The Office Doors in the Classic Mode of Five Nights at Wario's 2 are very similar to the office doors in the first Five Nights at Wario's game. There's still a door on the left and a window on the right. The only notable difference is that the door lights are funky as they use the lightning strike image to act like the light.

The Doors is a game mechanic located in the Hallway room of Five Nights at Wario's 3 on Night 4 down the Kitchen Path. Although never seen on-screen, they supposedly look like strong silver doors. To use the doors the player must click the tab next to the camera labeled "Door Control". In the door control menu, the player can click any green box to change which door is closed. Each end of the Hallway (FNaW3) has a door.

Advantages & Disadvantages[]

+ Ghosts can't enter the hallway if there's a door blocking their path.
+ There is no power limit so the doors can be used as much as the player wants.
- Only one of the three doors can be closed at a time.

Tips & Trivia[]

  • It is important to have a sense of location on the cameras to use the doors effectively.
  • The cameras don't work during this night so the player must be quiet to use the doors effectively too.
  • Waluigi attacks from Living Room 2 at the Left Door
  • Mario attacks from Bedroom 2 at the Right Door
  • Luigi attacks from Laundry at the Behind Player Door

FNAW3 Door Gallery[]

The doors appear on the night where the player returns to the first game's office, and they function exactly the same way as the first game.

In The Theatre, the doors appear in one of the two shows, Safety Terror, as a mechanic to lock enemies in one room. In Normal and Hard Modes, it stays locked for however long you would like it locked. On Insanity Mode, it unlocks and cools down if it's locked for too long.

Also in The Theatre, the doors also appear in A True Lie, but only in Insanity Mode. You can close 1 of the 5 doors to stop VIRUS Wario, however, only 1 door can be closed at a time, similar to the Hallway doors from Five Nights at Wario's 3. Every time VIRUS Wario hits the door, he gets faster.

In The Exit, a door can be seen in the Entrance. VIRUS Luigi will slowly open the door from the basement. If he opens it fully, he will display popups that prevent you from doing any task by not letting you click. You can simply close this door at anytime, resetting his progress.

Advantages & Disadvantages[]

+ Can be locked forever in Normal and Hard.
+ Can trap enemies in an area.
+ Resets VIRUS Luigi's progress

- Will unlock and cooldown on Insanity Mode.

FSaW Door Gallery[]

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